It's a shuddering breath, a sensation of being
pulled to elsewhere and finding oneself pressed against something rather hard with the sound of water coming from nearby. However, before one can fully stir, there is something that lifts you up from the rather warm (yet why did it feel like a chill going down your spine?) stone when you begin to drift off once more. It felt as though someone had thrown you from the frying pan, and then into the freezer - all you wanted to do was sleep...
Yet the feeling passes quickly, and when you awaken, you begin to realize your surroundings. It looks like...a plaza of some sort? As they look around them, the ground beneath them is an intricate mosiac - a water fountain at the center of the plaza in this foreign world. There are many buildings around its perimeter, making this location seem like a central hub of whatever town this was. Some may even recognize the peculiar design of the buildings and sloped tiled rooftops as a Far Eastern theme. Were they somewhere along the Pacific? Who knows! But what is quite apparent is this: Along with the many buildings surrounding the plaza, the first thing that is noticeable is the amount of people sitting or standing around you in a similar daze.
You are not alone...One building seems to stand out among all the others; one that seems large enough to house all of the completely lost and confused masses gathered here to the welcome plaza. A sign outside the door reads:
WELCOME CENTER
Newcomers: Please come inside for refreshments and your welcome packets!Odd... This wasn't written in your own language, and yet you find it easily understandable. Soon enough, if you don't enter on your own, someone comes from inside the double doors to usher you and everyone else inside.
"Welcome to
Saeng Seong! I know you must be confused as to where you are and what's going on, but we promise to explain this to you once we're inside and away from the hot sun!"
Whether you go inside immediately or linger outside a little longer, eventually you must come in from the hot summer day, and sooner rather than later would probably be better. You'll find yourself in a well-lit lobby, filled with comfortable-looking couches and chairs. Along one wall are refreshment tables, loaded with all sorts of food and drink, including some you probably aren't familiar with. On the wall opposite are a pair of desks, each with a sign and a person seated behind them -
Irene, General AssistanceDevin, Technological AssistanceHowever, before you can go over and give them a piece of their mind and ask for questions, the same person who ushered you inside hands you a manilla envelope that contains your welcome packet, urging you to read this before asking the three figures questions that the packet likely answers.
Inside it, you will find: a ring with a key and apartment number on it, some kind of cash card, a
map and informational guide to the city, and a letter folded neatly on the top -
Welcome to Saeng Seong!
You are among a new group of arrivals to our city, from many far-apart worlds.
We have gathered you here because our city is in a crisis, and we are at our last resorts. The energy of the city is in a slow downward spiral, and is dangerously close to expiring altogether.
That's where you come in - you and everyone else we've brought to the city. Unlike those of us here, you have the potential to generate the energy the city needs, but you'll need to work together to do it.
Why? Because the energy can only be generated when two people touch each other. Any touch will do, but it must be between two of you who are new to the city. If you don't keep in contact with someone, eventually your energy will begin to drain as well, making you dangerously ill.
A few other things:
The closed-off sections of the city are closed off for a reason; approaching them will cause your energy to drain very rapidly. We're working to open the rest of the city to you as soon as we can, but for now, please remain within the two central districts of the city.
You have been given a key to a one-bedroom apartment in a complex set aside for you and the other new arrivals, near the riverside in the 1st district. You're free to change your living quarters whenever you like, and we encourage you to move in with someone in one of the larger apartments. When you want to change, just come back to this building to exchange your key.
We've also included a cash card with a living stipend; if you're unfamiliar with this system, or the network established for new arrivals, you can talk to Devin in the lobby for help. It's what he's here for. If you need medical assistance, contact Mai, one of our nurses - she'll be going around today for anyone who needs help.
Again, welcome, and thank you for all your help.
Irene
Arrival Liaison
Back behind you, others still linger, and through the translucent glass you can see a banner hanging from the tiled roof of the building across the street in the blistering summer day:
WELCOME TO SAENG SEONG
(ENJOY YOUR STAY!)
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"I'm Zack." He offers a hand, even though he has to slouch down considerably to do so, and another smile of his own. "And I appreciate the out, too. That's some name."
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Kerry reaches out and takes Zack's hand in his own, his grip firm. "Nice to meet you, Zack." He laughs. "Yeah. Nobody back home could say it--" He falters, for an instant, remembering that everyone "back home" is gone and he won't ever see them again, but he moves on quickly. "So most people call me Kerry."
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He's a little surprised by the confidence in the kid's grip, but it's not a bad shock. "Kerry it is, then. Nice to meet you, too. Or, y'know, considering...
"By the way, uh, what's the deal with the living situation around here? This letter's pretty vague."
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Kerry is all too happy to answer his question, which is an easy one. "Oh, they give us all apartments to live in. I've got my own." Yes, he lives all on his own. Which he still feels weird about, never having lived on his own before, but he's not about to admit that. He's an adult. He can deal with it. "You should've gotten a key with your stuff. It's supposed to say what apartment you're in. I can show you where it is."
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The idea of a kid living alone is pretty weird, but only in that he's got an entire apartment to himself, from the sound of it. (The thought that Kerry can't be a whole lot younger than he was when he left home recurs to him - but he may be misjudging. The kid's awfully well composed, too, for whatever his age really is.) Apparently, they're playing things kind of fast and loose, around here.
"Yeah, the note said something about that. It's, uh--" He pauses a moment to rummage around in the envelope, fishing for the key down at the bottom. "...Three twelve? I guess it won't exactly be a room with a view."
sorry this is so late, feel free to ignore!
"The apartments here are pretty nice, so it's not that bad. I've explored everywhere we can go in the city, so if you need to know where anything is, you can ask me." Kerry enjoys being helpful. It helps him to feel better. All he really wants to do is help people. "Do you want to go now? They're not gonna tell you anything else, so there's not much point in staying here, unless you want to eat." He points toward the refreshment table. The refreshments do look good...
♥
"Can't hurt, right?" He's in no rush. "And it's just bad policy to turn down a free meal."