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INTRO LOG - JANUARY 2014
Who: Everyone
Where: The Welcome Center
When: 20th January, afternoon
Summary: The new arrivals, freshly pulled from their worlds or others, awaken in a strange place...
Warnings: Inbox death may occur. System overload at own risk. SOME NPC RESPONSES WILL BE SLOW UNTIL THE ONE WHO PLAYS THEM IS PRESENT.
It's a shuddering breath, a sensation of being pulled to elsewhere and finding oneself pressed against something on the soft and some place cozy. However, before one can fully stir, there is and odd, warm stirring sensation that lifts you up from wherever you've been dropped, when you begin to drift off once more.
Yet the feeling passes quickly, and when you awaken, you begin to realize your surroundings. It's a small room with what some might recognize as a Far Eastern theme when it comes to decor, from the walls to the sofa you find yourself on. Illumination is provided by carefully crafted lamps, and even a candle flickering on a nearby desk. The doors are made from paper and wood, with a thin frame; through them it's easy to hear other people stirring, talking, or coming to.
You are not alone...
And perhaps even a small fuzzy cat just outside, making a persistent 'miiiiii' sound in order to get you up and about. There's also the sound of more noise from further downstairs, and even the faint whiff of something warm and tasty. And to add to all of that, close at hand there's a note that reads:
WELCOME CENTER
Newcomers: Please come downsatirs to the lobby for refreshments and your welcome packets!
Odd... This wasn't written in your own language, and yet you find it easily understandable. Soon enough, if you don't enter on your own, there's a gentle knocking on the door as someone comes from downstairs to usher you along.
"Welcome to Saeng Seong! I know you must be confused as to where you are and what's going on, but we promise to explain this to you once you've had a chance to stretch your legs!"
Whether you go downstairs immediately or linger a little longer, eventually you must come down and get out of the small space, and sooner rather than later would probably be better. You'll find yourself in a well-lit lobby, filled with comfortable-looking couches and chairs. Along one wall are refreshment tables, loaded with all sorts of warming, comforting food and drink, including some you probably aren't familiar with. On the wall opposite are a pair of desks, each with a sign and a person seated behind them -
Irene, General Assistance
Devin, Technological Assistance
Unlike a few waves before, the only people in charge seem to be the people behind the desks. They look a bit busy.
However, before you can go over and give them a piece of your mind and ask questions, the same person who ushered you downstairs hands you a manilla envelope that contains your welcome packet, urging you to read this before asking the two figures questions that the packet likely answers.
Inside it, you will find: a ring with a key and apartment number on it, some kind of cash card, a map and informational guide to the city, and a letter folded neatly on the top -
Outside, and through the translucent glass you can see a banner hanging from the tiled roof of the building across the street. It's looking oddly bright and cheery against a darkened and chilly looking sky:
WELCOME TO SAENG SEONG
(ENJOY YOUR STAY!)
Where: The Welcome Center
When: 20th January, afternoon
Summary: The new arrivals, freshly pulled from their worlds or others, awaken in a strange place...
Warnings: Inbox death may occur. System overload at own risk. SOME NPC RESPONSES WILL BE SLOW UNTIL THE ONE WHO PLAYS THEM IS PRESENT.
It's a shuddering breath, a sensation of being pulled to elsewhere and finding oneself pressed against something on the soft and some place cozy. However, before one can fully stir, there is and odd, warm stirring sensation that lifts you up from wherever you've been dropped, when you begin to drift off once more.
Yet the feeling passes quickly, and when you awaken, you begin to realize your surroundings. It's a small room with what some might recognize as a Far Eastern theme when it comes to decor, from the walls to the sofa you find yourself on. Illumination is provided by carefully crafted lamps, and even a candle flickering on a nearby desk. The doors are made from paper and wood, with a thin frame; through them it's easy to hear other people stirring, talking, or coming to.
You are not alone...
Newcomers: Please come downsatirs to the lobby for refreshments and your welcome packets!
Odd... This wasn't written in your own language, and yet you find it easily understandable. Soon enough, if you don't enter on your own, there's a gentle knocking on the door as someone comes from downstairs to usher you along.
"Welcome to Saeng Seong! I know you must be confused as to where you are and what's going on, but we promise to explain this to you once you've had a chance to stretch your legs!"
Whether you go downstairs immediately or linger a little longer, eventually you must come down and get out of the small space, and sooner rather than later would probably be better. You'll find yourself in a well-lit lobby, filled with comfortable-looking couches and chairs. Along one wall are refreshment tables, loaded with all sorts of warming, comforting food and drink, including some you probably aren't familiar with. On the wall opposite are a pair of desks, each with a sign and a person seated behind them -
Irene, General Assistance
Devin, Technological Assistance
Unlike a few waves before, the only people in charge seem to be the people behind the desks. They look a bit busy.
However, before you can go over and give them a piece of your mind and ask questions, the same person who ushered you downstairs hands you a manilla envelope that contains your welcome packet, urging you to read this before asking the two figures questions that the packet likely answers.
Inside it, you will find: a ring with a key and apartment number on it, some kind of cash card, a map and informational guide to the city, and a letter folded neatly on the top -
Welcome to Saeng Seong!
You are among a new group of arrivals to our city, from many far-apart worlds.
We have gathered you here because our city is in a crisis, and we are at our last resorts. The energy of the city is in a slow downward spiral, and is dangerously close to expiring altogether.
That's where you come in - you and everyone else we've brought to the city. Unlike those of us here, you have the potential to generate the energy the city needs, but you'll need to work together to do it.
Why? Because the energy can only be generated when two people touch each other. Any touch will do, but it must be between two of you who are new to the city. If you don't keep in contact with someone, eventually your energy will begin to drain as well, making you dangerously ill.
A few other things:
The closed-off sections of the city are closed off for a reason; approaching them will cause your energy to drain very rapidly. We're working to open the rest of the city to you as soon as we can, but for now, please remain within the two central districts of the city.
You have been given a key to a one-bedroom apartment in a complex set aside for you and the other new arrivals, near the riverside in the 1st district. You're free to change your living quarters whenever you like, and we encourage you to move in with someone in one of the larger apartments. When you want to change, just come back to this building to exchange your key.
We've also included a cash card with a living stipend; if you're unfamiliar with this system, or the network established for new arrivals, you can talk to Devin in the lobby for help. It's what he's here for. If you need medical assistance, contact Mai, one of our nurses.
Again, welcome, and thank you for all your help.
Irene
Arrival Liaison
You are among a new group of arrivals to our city, from many far-apart worlds.
We have gathered you here because our city is in a crisis, and we are at our last resorts. The energy of the city is in a slow downward spiral, and is dangerously close to expiring altogether.
That's where you come in - you and everyone else we've brought to the city. Unlike those of us here, you have the potential to generate the energy the city needs, but you'll need to work together to do it.
Why? Because the energy can only be generated when two people touch each other. Any touch will do, but it must be between two of you who are new to the city. If you don't keep in contact with someone, eventually your energy will begin to drain as well, making you dangerously ill.
A few other things:
The closed-off sections of the city are closed off for a reason; approaching them will cause your energy to drain very rapidly. We're working to open the rest of the city to you as soon as we can, but for now, please remain within the two central districts of the city.
You have been given a key to a one-bedroom apartment in a complex set aside for you and the other new arrivals, near the riverside in the 1st district. You're free to change your living quarters whenever you like, and we encourage you to move in with someone in one of the larger apartments. When you want to change, just come back to this building to exchange your key.
We've also included a cash card with a living stipend; if you're unfamiliar with this system, or the network established for new arrivals, you can talk to Devin in the lobby for help. It's what he's here for. If you need medical assistance, contact Mai, one of our nurses.
Again, welcome, and thank you for all your help.
Irene
Arrival Liaison
Outside, and through the translucent glass you can see a banner hanging from the tiled roof of the building across the street. It's looking oddly bright and cheery against a darkened and chilly looking sky:
(ENJOY YOUR STAY!)
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"You wanna sit down somewhere?" There has to somewhere around that's safe for a giant robot to sit on and not snap anything.
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He groans and grinds at his optics with the heels of his hands. It does nothing to improve his processor operation, but the pressure feels nice.
"Either way, I don't think I want to get up any time soon," he says. "But thank you."
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"Yeah, no big, 's what I'm here to do, help people with completely unnecessary jibes. One out of ten, would not listen to again, says consumer magazine Greatest Life Hits, best ten minutes I didn't spend watching the blender mix up food colouring and fake blood, from Kids Styling Black." Neither of which exist, that's not the point. He rocks back on his heels for a moment, hands in his pockets. "You want, I don't know, a check up or something in an hour or two?"
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"My apologies," he huffs once the paroxysm eases. He scrubs his face with one hand as if to wipe away tears he can't actually shed. "I don't mean to laugh at you. You just… you made me think of a friend."
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"Nah, s'cool, bringing randoms acts of laughter to the place is but one of my many joys in life. 'Sides, if they're half as cool as me, they must be pretty sweet themselves." He takes the opportunity to sit on the arm of the sofa, even if it doesn't help that much. Better than nothing. "So what's this friend of yours like?"
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Pausing, he sighs and looks up at the ceiling. It seems as productive as any other options available.
"Crankcase has something negative to say about everything," he says, "but tends to inadvertently send the rest of us stumbling into insights we wouldn't sort out otherwise without trying to find a way around all the pessimism. I'm not sure it's intentional, but… it helps. Misfire just never stops talking." Krok imagines he can hear their protests at his descriptions.
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He taps his fingers against the sofa, eyebrows drawing slightly together. "Dunno about the negative stuff, but the rest of that sounds right on. And so- hey- that means I know your friends' names, but not yours. Pretty sure that's against the code somewhere." He holds up a hand, fingers loose and ready to be curled for a fistbumb at any moment. "Davesprite."
Sorry for the wait. Done moving and hopefully back in the saddle, though.
Introductions make a good distraction. He leans forward again, just enough to offer a handshake comfortably. Davesprite, however, seems to be gesturing for some other form of greeting. Krok falters slightly, his own hand curled halfway shut.
"Krok," he says, trying not to sound awkward as he looks from his hand to Davesprite's.
it's okay! everything going alright?
That's fine, he'll just complete the fistbump himself. "Nice. You pick that for yourself, or-" He tilts his head again, eyebrows drawn in. "Actually I'm not sure I want to know how giant robots happen, is it freaky weird? To humans I guess it's make perfect sense to a giant robot."
Oh, yeah, just lots of stuff to shift with limited help, so it's taken a while.
Assuming Primus even cares these days.
"Forged are those whose sparks…." Krok pauses, grasping for words. "I suppose you could say they spawned naturally. And some very opinionated people had a very, very long argument over which was superior, among other things." He pauses, thinking back to that bizarre, wooden thing aboard the damaged Worldsweeper that he's still convinced was an attempt at some kind of organic Cybertronian. Perhaps best to leave that aside for now.
mm. glad it's all done, then
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"Not in any ways that count," he mutters, "but where there's a will… well." His mood shifts abruptly when he realises his arms are starting to shake. He stops and deliberately flexes his hands to ease away tension, spars creaking and servos whirring. "Ancient history, I suppose," he adds, not quite smiling.
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"Yeah, stick that way back where it belongs and no one should manage to stumble over it," he agrees, leaning forwards again. "So what's present-day robot life made of?"
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"…Surviving," he finally admits.
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"What kind of shit gives a guy like you that kind of trouble?"
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"War," he answers simply. "And the war ending." He fought virtually his entire life. It's hard to cope and find a new reason for living once all that's taken away. Of course, he has something in the W.A.P. and its crew… questionable as they are.
But they aren't here.
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"That-" He stops, clearing his throat awkwardly, wings twitching slightly. "That sucks. Who started it, do they know how shitty of an idea that was, does someone need to go and shake that into their head?" They probably do, but it's something to say that isn't thinking about at least partially-destroyed worlds.
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"Those who started it?" he echoes, darkly amused. "Some of them are still around. I don't know what they think of it; Decepticons like me aren't privy to command decisions." He gives Davesprite a sideways glance, adding, "And everyone who thought they'd shake some sense into him came out much deader for the attempt."
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"Just hit the floor and hope you come out at the end." He puts his hands together, fingers pulling against each other. "So not the listening and caring type."
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He blinks, then, and makes an apologetic noise.
"…Not very good conversation fodder, though." Though he hasn't much else to talk about, either. Some life he's had!
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He flicks a wing and shrugs. "Yeah, well. I asked. Soooo. Changes of topic, let's try that." He drums his fingers against the sofa arm for a moment. "You haven't really looked around yet, right?"
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"I haven't," he adds verbally. "I haven't exactly felt exploration worthy." A systems destabilisation from whatever process brought him here, he suspects.
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