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Intro Log - March 2014
Who: Everyone
Where: The Welcome Center
When: 18th March, afternoon
Summary: The new arrivals, freshly pulled from their worlds or others, awaken in a strange place...
Warnings: Inbox death may occur. System overload at own risk. SOME NPC RESPONSES WILL BE SLOW UNTIL THE ONE WHO PLAYS THEM IS PRESENT.
It's a shuddering breath, a sensation of being pulled to elsewhere and finding oneself pressed against something on the soft and some place cozy. However, before one can fully stir, there is and odd, warm stirring sensation that lifts you up from wherever you've been dropped, when you begin to drift off once more.
Yet the feeling passes quickly, and when you awaken, you begin to realize your surroundings. It's a small room with what some might recognize as a Far Eastern theme when it comes to decor, from the walls to the sofa (or bed) you find yourself on. Illumination is provided by carefully crafted lamps, and even a candle flickering on a nearby desk. The doors are made from paper and wood, with a thin frame; through them it's easy to hear other people stirring, talking, or coming to.
You are not alone...
Close at hand there's a note that reads:
WELCOME CENTER
Newcomers: Please come downstairs to the lobby for refreshments and your welcome packets!
Odd... This wasn't written in your own language, and yet you find it easily understandable. Soon enough, if you don't enter on your own, there's a gentle knocking on the door as someone comes from downstairs to usher you along.
"Welcome to Saeng Seong! I know you must be confused as to where you are and what's going on, but we promise to explain this to you once you've had a chance to stretch your legs!"
Whether you go downstairs immediately or linger a little longer, eventually you must come down and get out of the small space, and sooner rather than later would probably be better. You'll find yourself in a well-lit lobby, filled with comfortable-looking couches and chairs. Along one wall are refreshment tables, loaded with all sorts of warming, comforting food and drink, including some you probably aren't familiar with. On the wall opposite are a pair of desks, each with a sign and a person seated behind them -
Irene, General Assistance
Devin, Technological Assistance
Unlike a few waves before, the only people in charge seem to be the people behind the desks. They look a bit busy.
However, before you can go over and give them a piece of your mind and ask questions, the same person who ushered you downstairs hands you a manilla envelope that contains your welcome packet, urging you to read this before asking the two figures questions that the packet likely answers.
Inside it, you will find: a ring with a key and apartment number on it, some kind of cash card, a map and informational guide to the city, and a letter folded neatly on the top -
Outside, and through the translucent glass you can see a banner hanging from the tiled roof of the building across the street. It's looking bright against a mostly blue sky:
WELCOME TO SAENG SEONG
(ENJOY YOUR STAY!)
Where: The Welcome Center
When: 18th March, afternoon
Summary: The new arrivals, freshly pulled from their worlds or others, awaken in a strange place...
Warnings: Inbox death may occur. System overload at own risk. SOME NPC RESPONSES WILL BE SLOW UNTIL THE ONE WHO PLAYS THEM IS PRESENT.
It's a shuddering breath, a sensation of being pulled to elsewhere and finding oneself pressed against something on the soft and some place cozy. However, before one can fully stir, there is and odd, warm stirring sensation that lifts you up from wherever you've been dropped, when you begin to drift off once more.
Yet the feeling passes quickly, and when you awaken, you begin to realize your surroundings. It's a small room with what some might recognize as a Far Eastern theme when it comes to decor, from the walls to the sofa (or bed) you find yourself on. Illumination is provided by carefully crafted lamps, and even a candle flickering on a nearby desk. The doors are made from paper and wood, with a thin frame; through them it's easy to hear other people stirring, talking, or coming to.
You are not alone...
Close at hand there's a note that reads:
Newcomers: Please come downstairs to the lobby for refreshments and your welcome packets!
Odd... This wasn't written in your own language, and yet you find it easily understandable. Soon enough, if you don't enter on your own, there's a gentle knocking on the door as someone comes from downstairs to usher you along.
"Welcome to Saeng Seong! I know you must be confused as to where you are and what's going on, but we promise to explain this to you once you've had a chance to stretch your legs!"
Whether you go downstairs immediately or linger a little longer, eventually you must come down and get out of the small space, and sooner rather than later would probably be better. You'll find yourself in a well-lit lobby, filled with comfortable-looking couches and chairs. Along one wall are refreshment tables, loaded with all sorts of warming, comforting food and drink, including some you probably aren't familiar with. On the wall opposite are a pair of desks, each with a sign and a person seated behind them -
Irene, General Assistance
Devin, Technological Assistance
Unlike a few waves before, the only people in charge seem to be the people behind the desks. They look a bit busy.
However, before you can go over and give them a piece of your mind and ask questions, the same person who ushered you downstairs hands you a manilla envelope that contains your welcome packet, urging you to read this before asking the two figures questions that the packet likely answers.
Inside it, you will find: a ring with a key and apartment number on it, some kind of cash card, a map and informational guide to the city, and a letter folded neatly on the top -
Welcome to Saeng Seong!
You are among a new group of arrivals to our city, from many far-apart worlds.
We have gathered you here because our city is in a crisis, and we are at our last resorts. The energy of the city is in a slow downward spiral, and is dangerously close to expiring altogether.
That's where you come in - you and everyone else we've brought to the city. Unlike those of us here, you have the potential to generate the energy the city needs, but you'll need to work together to do it.
Why? Because the energy can only be generated when two people touch each other. Any touch will do, but it must be between two of you who are new to the city. If you don't keep in contact with someone, eventually your energy will begin to drain as well, making you dangerously ill.
A few other things:
The closed-off sections of the city are closed off for a reason; approaching them will cause your energy to drain very rapidly. We're working to open the rest of the city to you as soon as we can, but for now, please remain within the first five districts of the city.
You have been given a key to a one-bedroom apartment in a complex set aside for you and the other new arrivals, near the riverside in the 1st district. You're free to change your living quarters whenever you like, and we encourage you to move in with someone in one of the larger apartments. When you want to change, just come back to this building to exchange your key.
We've also included a cash card with a living stipend; if you're unfamiliar with this system, or the network established for new arrivals, you can talk to Devin in the lobby for help. It's what he's here for. If you need medical assistance, contact Mai, one of our nurses.
Again, welcome, and thank you for all your help.
Irene
Arrival Liaison
You are among a new group of arrivals to our city, from many far-apart worlds.
We have gathered you here because our city is in a crisis, and we are at our last resorts. The energy of the city is in a slow downward spiral, and is dangerously close to expiring altogether.
That's where you come in - you and everyone else we've brought to the city. Unlike those of us here, you have the potential to generate the energy the city needs, but you'll need to work together to do it.
Why? Because the energy can only be generated when two people touch each other. Any touch will do, but it must be between two of you who are new to the city. If you don't keep in contact with someone, eventually your energy will begin to drain as well, making you dangerously ill.
A few other things:
The closed-off sections of the city are closed off for a reason; approaching them will cause your energy to drain very rapidly. We're working to open the rest of the city to you as soon as we can, but for now, please remain within the first five districts of the city.
You have been given a key to a one-bedroom apartment in a complex set aside for you and the other new arrivals, near the riverside in the 1st district. You're free to change your living quarters whenever you like, and we encourage you to move in with someone in one of the larger apartments. When you want to change, just come back to this building to exchange your key.
We've also included a cash card with a living stipend; if you're unfamiliar with this system, or the network established for new arrivals, you can talk to Devin in the lobby for help. It's what he's here for. If you need medical assistance, contact Mai, one of our nurses.
Again, welcome, and thank you for all your help.
Irene
Arrival Liaison
Outside, and through the translucent glass you can see a banner hanging from the tiled roof of the building across the street. It's looking bright against a mostly blue sky:
(ENJOY YOUR STAY!)
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"Drone? What do you mean by that?"
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She couldn't have been more wrong.
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The other point, he puts away for future reference. Don't explore with clones unless he's prepared to deal with the energy drain...
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Being unusual in a good way, being of note by simply performing however she might back home, was something she was getting used to, slowly. It wasn't quite so fun to show off anymore, but she'd still do so for the curious. It was something to do, at least.
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What she'd really like is a vehicle to get around in, but...drones are less expensive to maintain.
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"Through this. It's called a datajack. You'll see it in action soon enough."
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"Data jack," he repeated. "Your world is quite technologically inclined."
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Instead of going in, though, she takes the drones' controller from her coat. There's a wire attached to it already; she really should unplug both ends for cleaning every now and then. But it isn't an issue at this point anyway. The other end of the wire has a larger plug, one that fits perfectly into the port behind her ear as she lifts her hair away from it with the back of her hand. It's not telepathy, or it technically is, kind of, but most people would just call it wireless broadcasting. She presses something on the controller and her eyes lose focus for a moment.
Two drones come towards the door seemingly on their own then, the ground-bound one about the size of a cat, shaped like a tank with a dome-shaped top and running on six little wheels; and the airborne one hovering on what might be four fans, spherical and about the size of a person's head.
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The sight of the drones, however, changes his focus, and he kneels down in order to get a better look. They are almost like toys, though he knows better than to assume that they are.
"That's amazing..."
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"The Sundowner, that's the round one, is the one that can carry things. The other one's just extra firepower."
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"how do you control them? Do you simply think thoughts at them, or is it through that box?" and he pointed at the controller. "If so, why does it plug into your mind?"
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She pauses, and the drones slow to a stop as she thinks of how best to word it. "It's more like they're a part of me. I can see through their cameras and things like that. Moving them is just like moving myself, I don't have to think about it too much most of the time."
Yes, she's looking at herself looking at herself, as long as the drones are facing her. That's a big part of being good at drone control, being able to properly process inputs that should by all rights be very disorienting. During combat, no less.
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"Thank you for demonstrating. My apologies for putting you on the spot like that."
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Is it frustrating? Absolutely. It's not like she was born a troll. But that's a dangerous line of thought in a place like this, where she can't distract herself from it. So she tries to take it in another direction, speaking as much for herself as for him though she does all she can to convince herself it's not for her.
"But you know, you can have all the best gear money can buy, but you won't compare if your opponent has a better battle plan, or a better crew."
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Or for all she knows he's talking about competition in a completely different field.