Who: Everyone Where: The stable areas of Saeng Seong - mostly in the third district When: 24th July to 31st July Summary: The residents of Saeng Seong are celebrating their annual summer festival, and the offworlders are invited to take part! Warnings: Inbox death may occur. System overload at own risk. SOME NPC RESPONSES WILL BE SLOW UNTIL THE ONE WHO PLAYS THEM IS PRESENT.
It's time to celebrate, to celebrate, to celebrate...
There's been a general sense of excitement among the natives of Saeng Seong for the past week or so, now; anyone who's stopped to question them about it (or has been close enough to hear them discussing it amongst themselves) will hear mentions of "the festival." On the 24th, what they're talking about becomes clear.
Each year, the residents of the city come together to celebrate the summer. Setting the festival up is an all-day affair; taking part in the festival's events will make for an entertaining week; and tearing down the booths and decorations is another extensive process. But in the end, the residents usually agree that it's worth it, and this year they would like for their would-be saviors to take part.
July 24th On the 24th, the characters will notice that most of the city natives are moving about with a general purpose; they will find that in the Second District, in the very plaza where they all arrived, a committee of sorts is organizing volunteers and assigning them to different tasks in different parts of the open districts.
The committee needs people to help with preparing and placing decorations all over the city; paper lanterns, twinkling strands of lights, and garlands of flowers, though they'll note that the flora is fake. They also need people to set up tables, chairs, and makeshift stages at the riverbanks in the first and second districts, as well as to help redo the outdoor marketplace to make it more accommodating for booths hosting festival foods, games, and trinkets for purchase. Physically stronger characters may be asked to assist with setting up carnival rides in the free spaces - everything from a towering Ferris wheel to a carousel to bumper cars, and many others besides.
During this time, characters can also volunteer to man the booths on certain days, if they have anything they would like to contribute or would like to assist with anything.
Characters who take part in the setup will be awarded with five vouchers, good for use during the festival. These vouchers can be used for the purchase of food, admittance to rides, or to allow them to play some of the games for free.
July 25th The festival begins early morning on the 25th - that is, the booths are open and ready for business, selling all manner of street food - crepes, kabobs, funnel cake, shaved ice, almost anything you can imagine - along with a wide variety of other things for purchase, like one-of-a-kind clothing, hats, scarves, and the like, as well as jewelry and other trinkets. There are also booths where you can get your face painted, where you can have your fortune told, and all sorts of other activities.
There are also the games. Standard festival stuff: Knock down a milk bottle, win a prize. Throw a dart and pop the right balloon, get a prize. You can play a game to catch and take home a goldfish, if you like, or try your luck at any of the other games that are interspersed with the other booths.
These booths will be operating all throughout the festival, until the closing ceremony on the 30th.
The opening ceremony doesn't actually take place until sunset, despite the fact that the booths have been operating all day. It's a simple ceremony, set at the riverside, with a speech about how summertime begets togetherness and how everyone should be thankful for the opportunities they've been given. All in all, it may be a little boring for characters with shorter attention spans. However, at the end of it, everyone lights a candle, makes a wish, and sets it adrift on the river once the sun has gone down entirely; the flickering candles will drift around the river all throughout the festival, and they never seem to burn down.
July 26th The rides and games are going on full-force outside from the time the sun comes up, but in the afternoon characters will find that it's not as crowded as the day before. That's because there's dancing going on in the convention center - the afternoon is full of traditional group dances, the kind that are easy to learn the steps for and join in on; the natives will be especially delighted if their visitors teach them some of the dances from their home.
In the evening, it is not quite so energetic, though the dancing doesn't end. The songs slowly fade into slower, perhaps more romantic tunes, and the final dance will end precisely at midnight.
There will be refreshments available for free in the convention center during the dances, though not anything so filling as what characters will be able to purchase from the booths outside - mostly water, lemonade, cheese, and crackers. There is also a bar where specialty drinks and foods may be purchased.
July 27th This day's special event happens after dark, though it's easy to see the preparations for it happening in the plaza where all the characters arrived - when the sun sets, a massive bonfire is lit, and many people gather, some with benches, to bask in the firelight. Some even write down the things they'd like to accomplish during the rest of the year onto slips of paper and cast them into the flames, in the hopes that the smoke will carry their wishes into the heavens.
Others gather around to toast s'mores and chat. Still others continue the dancing from the night before - off to the side to begin with, though as the night wears on they may expand into a bigger dance that will involve large groups of people circling around the fire in spirals.
Even away from the plaza, there are blazing lanterns throughout the city, and some smaller bonfires crop up in areas where it's not likely that anything important will catch fire.
July 28th This day's festivities begin early on. The morning and early afternoon are devoted to a cooking contest - there are categories for breakfast, lunch, dinner, and dessert, and a winner for each - that both residents and visitors alike can take part in. Characters who cook delicacies from their own worlds may find the natives crowding them and asking for information about the dishes, and recipes to try on their own.
The late afternoon also has to do with food, and the characters are once again invited to take part in a variety of eating contests. There are your standard hot dog, watermelon, and pie-eating contests, as well as many others - the more daring may find themselves taking part in a contest where contestants are blindfolded and made to eat as much of rather... interesting concoctions as they can.
Characters who take part are given a voucher for use at any of the booths or rides in the festival; winners are given additional prizes. The winners of the cooking contest are determined ICly by character vote, so if there's a dish they especially love, make sure to mention that they'd vote for it so a tally can be kept! Winners of the eating contests are determined by RNG after all participants have been confirmed, with characters that have a canonical advantage (IE Maya Fey and her "separate stomachs") having more than one number that would lead to their win. Be sure to note such advantages while having your character take part.
July 29th The extra activities on this day include showing off your physical prowess and your ability to cooperate with others.
On foot, there are three-legged races; pick a partner and try not to fall as you make your way to the finish line! There are also relay races - in teams of four - and you'll want to pick your teammates' positions well to ensure maximum speed. These races will take place multiple times during the day.
There are some other events to take part in as well: Thumb-wrestling tournaments, arm-wrestling tournaments, and outright wrestling tournaments.
At the end of the day, there will be a massive tug-of-war. Everyone who's mingling around and wants to take part will be sorted into one team or another, and then the two teams will face off.
Participants will receive festival vouchers; winners will receive additional prizes.
July 30th The last day of the festival continues on like normal - the rides and booths are all operating, at least until the start of the closing ceremony that begins midafternoon and continues until the sun goes down. Winners of the various contests are once again recognized, the people who made the events a success are thanked, and the speech ends with a wish for pleasant experiences throughout the rest of the year.
The ceremony is timed such that there will be about twenty minutes for everyone to position themselves where they would like to be by the time fireworks begin being set off from a barge floating on the river between the second and third districts. There will be spaces on the riverbanks for people to watch from, though they can most certainly be seen from any other vantage point a character might like to try watching from, should they want to avoid the crowds.
July 31st This day is a blur of activity as well, though not as fun as the past few days. The residents of the city are packing everything away and taking down the decorations, and they could use a little help if the characters are so inclined.
Characters who assist with the teardown will be rewarded with leftovers from the festival - plush prizes, food, maybe even some little trinkets characters have had their eyes on that haven't sold. No one's getting any fireworks, however.
Feel free to put up your own top-level comments, but be sure to put when and where the action is happening in the subject line!
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And see? Look at the way Wing grabs for the paper again. Another trick of his, squirming against Deadlock to distract him.
Yeah? Not falling for it this time: Deadlock launches himself off Wing's body, both hands grabbing for the jet's wrist.
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"It wasn't intentional," he tries to calm his voice, take some of the accusation (and the begging) tone out of it, only successful near the end. "I just..." Can we go back to kissing please?
But before Wing can phrase that into something articulate and tactful, Deadlock launches himself off his frame. The cool air hits the areas of his armor warmed by the grounder's presence and he gasps, startled, too slow to withdraw his hand in time.
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"That some sort of excuse?" That Wing is so tricksy he doesn't even realize it himself? He wants to go back to kissing, too, but that's obviously, you know, Wing's fault.
Besides, it's almost as good--maybe--to realize he's got the scrap of paper in his hands. He gives a triumphant crow, brandishing it in front of the jet. "So what's this, huh?"
clearly I am too punchy to be doing tags...
Because that would be a pretty awesome thing right now.
Instead the memory of Deadlock's armor sliding against his is all too fresh as his armor cools; the cheeky smirk and triumphant laugh making Deadlock far too attractive for Wing's anger to gain any strength.
He huffs instead, a sound of surrender, "A dream?" the jet says, like it might be something foolish, but close to his spark regardless.
me too
Besides, they are in public and Deadlock's shy.
Shut up, he so is.
"Yeah?" He gives Wing a curious look, almost open for just a klik, before he turns to the paper, unfolding it with a smirk. Until....
His mouth flips into a scowl. Because he can't read it. "Cute," he says, sourly, balling up the paper, angrily.
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That part comes later.Wing is very definitely not shy, though he does have a healthy sense of propriety and that's part of what keeps him on the ground, propped up on his elbows, rather than reaching for Deadlock or the paper again.
The other part is a small sense of defeat, and the realization that pride aside, the Decepticon knowing his little secret is not so bad. Except the big reveal isn't what Wing thought it would be. It would make more sense if not for his mistake in taking the ability to read for granted and forgetting about Deadlock's past in the gutters.
Wing stares for a moment, more confused than ever, trying not to look hurt and failing more than a little. A frown threatens his own face as a chill seeps into him that the bonfire could never dispel. "Why is it so strange that I might want to see you happy?"
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His scowl falters. "W-why the frag would you want to do that? I don't even--" lies, all lies, so he cuts himself off and regroups. "YOU don't even like me!">
Better. Maybe. No. Not really.
Not that he'd ever admit that.
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The response makes him scramble to his feet and it takes the full force of Wing's willpower not to prove Deadlock wrong through action instead of words. "But I do!" Frag, it's almost embarrassing really. "Why else would I stick around? I care about you. I... I've wanted you since we first met."
Oops. Well. He hadn't quite intended to say that much, maybe just mashing their faces together would have been better after all? As it is, he's advanced, hands open, close enough that it wouldn't be that hard to close the distance...
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"You wanted me to what?" Because that didn't mean what Deadlock thought it meant. That would be just....wish fulfillment. Crazy. Something.
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'Let me kiss that scowl right off your face...'
'Touch me in all the ways I want to touch you...'
'Let me spike you until the sun comes up...'
'Bend me over a table and frag me stupid...'
Yeah, Wing's had way too much time to think about this. And where is that suave charm that often comes naturally to the jet in casual conversation? Certainly not with him now when he needs it most, otherwise he'd have a flirty and irresistible response for Deadlock right now. Instead, candid truth, as boldfaced as can be. "You. I want you. And in ways best explored in private." He's reaching now, daring to touch, fingertips searching for the dark vambraces of Deadlock's forearms, "I didn't kiss you back for nothing you know."
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He looks down at the touch on his forearms, looking more confused than anything else. "...me." That is taking a looooong time to sink in. "It was a trap," he says, lamely, not really believing it himself, at this point, but it's reflex, because, yeah, this has to be like...a hallucination or something.
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Wing will take calm over scowling anger or pushing him away, yes indeed. And since he isn't pushed away, he gets bolder, light touches the creep up Deadlock's arms and over his chestplates, moving a little at a time, like one approaches a feral turboxfox that's never know affection before.
"Did you hate it?" Wing is not going to argue the trap subject. Maybe it was in Deadlock's eyes, for all it was unintended. And maybe this is too, if you consider the circle of Wing's arms a trap, one he very much wants very much to make around Deadlock. But he'd never want his affections to be a true prison, "You can say no. You can say never or just not now. You can turn me away if you don't want this and I'll leave you be..."
Not that his actions do much to encourage turning him away, not the way he hovers close, optics lidded as they track the motion of his hands, his gaze doing as much to caress the dark metal as his hands do, lipplates parted invitingly. A trap? Probably, but he looks Deadlock in the eye then, all he's offering welling in the deep gold of his optics. Take it or leave it.
oh god I am so sorry
It would fit his hypothesis that this whole place is a social experiment to mess with his head.
He tries to say something, and it comes out almost as a bleat, a sort of 'mmuh?' before he stops himself, almost shivering under the fingers trailing up his arms. He's used to violence, used to being hit, punched, threatened. This...he has no reference for. So he doesn't answer in words, but his own hands clamp--less gently, sorry, Wing, around the jet's arms, pulling him into a fierce kiss, mouthplates almost bruising against Wing's, engine almost roaring, before he pushes back, almost retreating, clutching the paper scrap in his hand.
I was banking on a) freak out/run or b) facemashing/freak out/run, so no dissapointment here!
There's a gasp as he reels back, trying to find his balance again, so much of Wing's body and spark pulled into the kiss, into Deadlock, even his EM field stretching in an attempt to follow the grounder as he pulls away. He's spun, slightly delirious, echoes still singing through his sensornet: the hard pain of Deadlock's grip a delicious contrast to the sweet thrill of the kiss.
It takes a moment to get his ventilations under control, and he can barely croak out a response--maybe he's even too late--around the husky lump of static in this vocalizer. "...don't go."
oh no now i feel predictable! ;D
But it's too much, like diving into water that's deeper than he'd expected. He keeps backing away, shaking his head, almost trembling, unable to tear his optics away from the jet, until he turns, dashing into the darkness beyond the bonfire, clinging to the scrap of paper.
In RP that just means consistent characterization! :D
And he's rather lost in it himself as Deadlock backs away, so much so that it's like he's moving through water, slow to reach out, slow to gasp the other's name, stifling himself because he gave his word to leave the mech be once Deadlock had made his choice.
And then it catches up to him in a rush as he turns, watching the other mech's form recede into the darkness with an outstretched hand, an ache in his spark and the kiss still tingly on his lip plates.