rekindlemods: (Default)
[personal profile] rekindlemods


Who: Everyone
Where: The Welcome Plaza
When: 18th August, afternoon
Summary: The new arrivals, freshly pulled from their worlds or others, awaken in a strange plaza...
Warnings: Inbox death may occur. System overload at own risk. SOME NPC RESPONSES WILL BE SLOW UNTIL THE ONE WHO PLAYS THEM IS PRESENT.

The first flickering of a lantern...

It's a shuddering breath, a sensation of being pulled to elsewhere and finding oneself pressed against something rather hard with the sound of water coming from nearby. However, before one can fully stir, there is something that lifts you up from the rather warm (yet why did it feel like a chill going down your spine?) stone when you begin to drift off once more. It felt as though someone had thrown you from the frying pan, and then into the freezer - all you wanted to do was sleep...

Yet the feeling passes quickly, and when you awaken, you begin to realize your surroundings. It looks like...a plaza of some sort? As they look around them, the ground beneath them is an intricate mosiac - a water fountain at the center of the plaza in this foreign world. There are many buildings around its perimeter, making this location seem like a central hub of whatever town this was. Some may even recognize the peculiar design of the buildings and sloped tiled rooftops as a Far Eastern theme. Were they somewhere along the Pacific? Who knows! But what is quite apparent is this: Along with the many buildings surrounding the plaza, the first thing that is noticeable is the amount of people sitting or standing around you in a similar daze.

You are not alone...

One building seems to stand out among all the others; one that seems large enough to house all of the completely lost and confused masses gathered here to the welcome plaza. A sign outside the door reads:
WELCOME CENTER
Newcomers: Please come inside for refreshments and your welcome packets!


Odd... This wasn't written in your own language, and yet you find it easily understandable. Soon enough, if you don't enter on your own, someone comes from inside the double doors to usher you and everyone else inside.

"Welcome to Saeng Seong! I know you must be confused as to where you are and what's going on, but we promise to explain this to you once we're inside and away from the hot sun!"

Whether you go inside immediately or linger outside a little longer, eventually you must come in from the hot summer day, and sooner rather than later would probably be better. You'll find yourself in a well-lit lobby, filled with comfortable-looking couches and chairs. Along one wall are refreshment tables, loaded with all sorts of food and drink, including some you probably aren't familiar with. On the wall opposite are a pair of desks, each with a sign and a person seated behind them -

Irene, General Assistance
Devin, Technological Assistance

Unlike the few waves before, the only people in charge seem to be the people behind the desks. They look a bit busy.

However, before you can go over and give them a piece of your mind and ask questions, the same person who ushered you inside hands you a manilla envelope that contains your welcome packet, urging you to read this before asking the two figures questions that the packet likely answers.

Inside it, you will find: a ring with a key and apartment number on it, some kind of cash card, a map and informational guide to the city, and a letter folded neatly on the top -

Welcome to Saeng Seong!

You are among a new group of arrivals to our city, from many far-apart worlds.
We have gathered you here because our city is in a crisis, and we are at our last resorts. The energy of the city is in a slow downward spiral, and is dangerously close to expiring altogether.

That's where you come in - you and everyone else we've brought to the city. Unlike those of us here, you have the potential to generate the energy the city needs, but you'll need to work together to do it.

Why? Because the energy can only be generated when two people touch each other. Any touch will do, but it must be between two of you who are new to the city. If you don't keep in contact with someone, eventually your energy will begin to drain as well, making you dangerously ill.

A few other things:

The closed-off sections of the city are closed off for a reason; approaching them will cause your energy to drain very rapidly. We're working to open the rest of the city to you as soon as we can, but for now, please remain within the three central districts of the city.

You have been given a key to a one-bedroom apartment in a complex set aside for you and the other new arrivals, near the riverside in the 1st district. You're free to change your living quarters whenever you like, and we encourage you to move in with someone in one of the larger apartments. When you want to change, just come back to this building to exchange your key.

We've also included a cash card with a living stipend; if you're unfamiliar with this system, or the network established for new arrivals, you can talk to Devin in the lobby for help. It's what he's here for. If you need medical assistance, contact Mai, one of our nurses.

Again, welcome, and thank you for all your help.

Irene
Arrival Liaison


Back behind you, others still linger, and through the translucent glass you can see a banner hanging from the tiled roof of the building across the street in the blistering summer day:

WELCOME TO SAENG SEONG
(ENJOY YOUR STAY!)
rekindlemods: (Default)
[personal profile] rekindlemods
Who: Everyone
Where: The stable areas of Saeng Seong - mostly in the third district
When: 24th July to 31st July
Summary: The residents of Saeng Seong are celebrating their annual summer festival, and the offworlders are invited to take part!
Warnings: Inbox death may occur. System overload at own risk. SOME NPC RESPONSES WILL BE SLOW UNTIL THE ONE WHO PLAYS THEM IS PRESENT.

It's time to celebrate, to celebrate, to celebrate...

There's been a general sense of excitement among the natives of Saeng Seong for the past week or so, now; anyone who's stopped to question them about it (or has been close enough to hear them discussing it amongst themselves) will hear mentions of "the festival." On the 24th, what they're talking about becomes clear.

Each year, the residents of the city come together to celebrate the summer. Setting the festival up is an all-day affair; taking part in the festival's events will make for an entertaining week; and tearing down the booths and decorations is another extensive process. But in the end, the residents usually agree that it's worth it, and this year they would like for their would-be saviors to take part.

July 24th
On the 24th, the characters will notice that most of the city natives are moving about with a general purpose; they will find that in the Second District, in the very plaza where they all arrived, a committee of sorts is organizing volunteers and assigning them to different tasks in different parts of the open districts.

The committee needs people to help with preparing and placing decorations all over the city; paper lanterns, twinkling strands of lights, and garlands of flowers, though they'll note that the flora is fake. They also need people to set up tables, chairs, and makeshift stages at the riverbanks in the first and second districts, as well as to help redo the outdoor marketplace to make it more accommodating for booths hosting festival foods, games, and trinkets for purchase. Physically stronger characters may be asked to assist with setting up carnival rides in the free spaces - everything from a towering Ferris wheel to a carousel to bumper cars, and many others besides.

During this time, characters can also volunteer to man the booths on certain days, if they have anything they would like to contribute or would like to assist with anything.

Characters who take part in the setup will be awarded with five vouchers, good for use during the festival. These vouchers can be used for the purchase of food, admittance to rides, or to allow them to play some of the games for free.

July 25th
The festival begins early morning on the 25th - that is, the booths are open and ready for business, selling all manner of street food - crepes, kabobs, funnel cake, shaved ice, almost anything you can imagine - along with a wide variety of other things for purchase, like one-of-a-kind clothing, hats, scarves, and the like, as well as jewelry and other trinkets. There are also booths where you can get your face painted, where you can have your fortune told, and all sorts of other activities.

There are also the games. Standard festival stuff: Knock down a milk bottle, win a prize. Throw a dart and pop the right balloon, get a prize. You can play a game to catch and take home a goldfish, if you like, or try your luck at any of the other games that are interspersed with the other booths.

These booths will be operating all throughout the festival, until the closing ceremony on the 30th.

The opening ceremony doesn't actually take place until sunset, despite the fact that the booths have been operating all day. It's a simple ceremony, set at the riverside, with a speech about how summertime begets togetherness and how everyone should be thankful for the opportunities they've been given. All in all, it may be a little boring for characters with shorter attention spans. However, at the end of it, everyone lights a candle, makes a wish, and sets it adrift on the river once the sun has gone down entirely; the flickering candles will drift around the river all throughout the festival, and they never seem to burn down.

July 26th
The rides and games are going on full-force outside from the time the sun comes up, but in the afternoon characters will find that it's not as crowded as the day before. That's because there's dancing going on in the convention center - the afternoon is full of traditional group dances, the kind that are easy to learn the steps for and join in on; the natives will be especially delighted if their visitors teach them some of the dances from their home.

In the evening, it is not quite so energetic, though the dancing doesn't end. The songs slowly fade into slower, perhaps more romantic tunes, and the final dance will end precisely at midnight.

There will be refreshments available for free in the convention center during the dances, though not anything so filling as what characters will be able to purchase from the booths outside - mostly water, lemonade, cheese, and crackers. There is also a bar where specialty drinks and foods may be purchased.

July 27th
This day's special event happens after dark, though it's easy to see the preparations for it happening in the plaza where all the characters arrived - when the sun sets, a massive bonfire is lit, and many people gather, some with benches, to bask in the firelight. Some even write down the things they'd like to accomplish during the rest of the year onto slips of paper and cast them into the flames, in the hopes that the smoke will carry their wishes into the heavens.

Others gather around to toast s'mores and chat. Still others continue the dancing from the night before - off to the side to begin with, though as the night wears on they may expand into a bigger dance that will involve large groups of people circling around the fire in spirals.

Even away from the plaza, there are blazing lanterns throughout the city, and some smaller bonfires crop up in areas where it's not likely that anything important will catch fire.

July 28th
This day's festivities begin early on. The morning and early afternoon are devoted to a cooking contest - there are categories for breakfast, lunch, dinner, and dessert, and a winner for each - that both residents and visitors alike can take part in. Characters who cook delicacies from their own worlds may find the natives crowding them and asking for information about the dishes, and recipes to try on their own.

The late afternoon also has to do with food, and the characters are once again invited to take part in a variety of eating contests. There are your standard hot dog, watermelon, and pie-eating contests, as well as many others - the more daring may find themselves taking part in a contest where contestants are blindfolded and made to eat as much of rather... interesting concoctions as they can.

Characters who take part are given a voucher for use at any of the booths or rides in the festival; winners are given additional prizes. The winners of the cooking contest are determined ICly by character vote, so if there's a dish they especially love, make sure to mention that they'd vote for it so a tally can be kept! Winners of the eating contests are determined by RNG after all participants have been confirmed, with characters that have a canonical advantage (IE Maya Fey and her "separate stomachs") having more than one number that would lead to their win. Be sure to note such advantages while having your character take part.

July 29th
The extra activities on this day include showing off your physical prowess and your ability to cooperate with others.

On foot, there are three-legged races; pick a partner and try not to fall as you make your way to the finish line! There are also relay races - in teams of four - and you'll want to pick your teammates' positions well to ensure maximum speed. These races will take place multiple times during the day.

There are some other events to take part in as well: Thumb-wrestling tournaments, arm-wrestling tournaments, and outright wrestling tournaments.

At the end of the day, there will be a massive tug-of-war. Everyone who's mingling around and wants to take part will be sorted into one team or another, and then the two teams will face off.

Participants will receive festival vouchers; winners will receive additional prizes.

July 30th
The last day of the festival continues on like normal - the rides and booths are all operating, at least until the start of the closing ceremony that begins midafternoon and continues until the sun goes down. Winners of the various contests are once again recognized, the people who made the events a success are thanked, and the speech ends with a wish for pleasant experiences throughout the rest of the year.

The ceremony is timed such that there will be about twenty minutes for everyone to position themselves where they would like to be by the time fireworks begin being set off from a barge floating on the river between the second and third districts. There will be spaces on the riverbanks for people to watch from, though they can most certainly be seen from any other vantage point a character might like to try watching from, should they want to avoid the crowds.

July 31st
This day is a blur of activity as well, though not as fun as the past few days. The residents of the city are packing everything away and taking down the decorations, and they could use a little help if the characters are so inclined.

Characters who assist with the teardown will be rewarded with leftovers from the festival - plush prizes, food, maybe even some little trinkets characters have had their eyes on that haven't sold. No one's getting any fireworks, however.

Feel free to put up your own top-level comments, but be sure to put when and where the action is happening in the subject line!

[closed]

Jul. 24th, 2013 01:12 am
smallskull: (Default)
[personal profile] smallskull
Who: Assassin, Kiritsugu, & Waver
Where: The media room in Guest Building 1
When: T...oday?
Summary: In the continuing saga of WHY IS PARENTING SO HARD?, Waver has to tell two children not to watch an R-rated movie only to have one break the other's arm.
Warnings: Movie violence followed by actual (accidental) violence

Read more... )

closed

Jul. 21st, 2013 11:49 pm
upholsteredvelvet: (013 but the answer always seems)
[personal profile] upholsteredvelvet
Who: Waver Velvet & Assassin of the Many Names
Where: Their flat
When: To...day... yes.
Summary: WHY IS PARENTING SO HARD? By which I mean just domestic fluffy shenanigans.
Warnings: ...Waver abuse?
we are talking violent use of stuffed toys and possibly fresh vegetables here )
smallspot: Dia-Yellow (Yellow)
[personal profile] smallspot
Who: Diarmuid Ua Duibhne ([personal profile] smallspot ) and anyone who wants to run into a cute little kid.
Where: District 3 Exploration Prompt: Near the entry to District 3 and then the district itself, Shopping Trip Prompts: in/around Room 2-17 Building 1 and a clothing store in District 3, and Blackout Prompt: in front of Building 1.
When: District 3 Exploration Prompt: around July 2, Shopping Trip Prompts: around July 7th, Blackout Prompt: July 10th
Format: Any
Summary: During the Reignition event, Diarmuid and Legolas talked about getting a group together to go and explore the 3rd District. Now that a few days have passed and everything seems to be working in the district it's time for anyone who he might have invited to come and go exploring! A few days later, Diarmuid decides he is going to show everyone how much of a brave knight he is and go shopping in the district all by himself. Only...that's a long trip for a small boy to make all alone. Maybe someone would care to join him?  Finally, the little guy does some star-gazing late during the blackout on July 10th.
Warnings: Cuteness?  Random acts of hugging?
OOC Note: Anyone who would like to come join in the exploration is welcome to!  This includes anyone who might wander into the group as it is assembling in front of the district. Consider it a bit of a mini mingle prompt. I will set up a separate division on the log so we can keep everything from that prompt together.

Divisions up!  Please post responses to the exploration prompt under one of the two headings.  All other prompt responses can be made just as new comments.  Thanks everyone!


In Front of District 3/District 3 )

Room 2-17, Building 1 )

A Clothing Shop in District Three )

Building 1, Late During the Blackout on July 10th )

[open!]

Jun. 24th, 2013 12:00 am
paraclete: (eyes opening on a wonderful thing)
[personal profile] paraclete
Who: Kaworu. Birds. You.
Where: Out front of apartment building #1.
When: 6/24, afternoon.
Summary: It's a summer day, and Kaworu comes from a place with absolutely no wildlife. Therefore, these pigeons... He's gonna feed them. (Your choice of prose or brackets!)
Warnings: N/A!

Well, I didn't tell anyone, but a bird flew by. )
rekindlenpcs: (Default)
[personal profile] rekindlenpcs


Who: Everyone
Where: The Welcome Plaza
When: 6th of June
Summary: The new arrivals, freshly pulled from their worlds or others, awaken in a strange plaza...
Warnings: Inbox death may occur. System overload at own risk. SOME NPC RESPONSES WILL BE SLOW UNTIL THE ONE WHO PLAYS THEM IS PRESENT.

The first flickering of a lantern...

It's a shuddering breath, a sensation of being pulled to elsewhere and finding oneself pressed against something rather hard with the sound of water coming from nearby. However, before one can fully stir, there is something that lifts you up from the rather warm (yet why did it feel like a chill going down your spine?) stone when you begin to drift off once more. It felt as though someone had thrown you from the frying pan, and then into the freezer - all you wanted to do was sleep...

Yet the feeling passes quickly, and when you awaken, you begin to realize your surroundings. It looks like...a plaza of some sort? As they look around them, the ground beneath them is an intricate mosiac - a water fountain at the center of the plaza in this foreign world. There are many buildings around its perimeter, making this location seem like a central hub of whatever town this was. Some may even recognize the peculiar design of the buildings and sloped tiled rooftops as a Far Eastern theme. Were they somewhere along the Pacific? Who knows! But what is quite apparent is this: Along with the many buildings surrounding the plaza, the first thing that is noticeable is the amount of people sitting or standing around you in a similar daze.

You are not alone...

One building seems to stand out among all the others; one that seems large enough to house all of the completely lost and confused masses gathered here to the welcome plaza. A sign outside the door reads:
WELCOME CENTER
Newcomers: Please come inside for refreshments and your welcome packets!


Odd... This wasn't written in your own language, and yet you find it easily understandable. Soon enough, if you don't enter on your own, someone comes from inside the double doors to usher you and everyone else inside.

"Welcome to Saeng Seong! I know you must be confused as to where you are and what's going on, but we promise to explain this to you once we're inside and away from the hot sun!"

Whether you go inside immediately or linger outside a little longer, eventually you must come in from the hot summer day. You'll find yourself in a well-lit lobby, filled with comfortable-looking couches and chairs. Along one wall are refreshment tables, loaded with all sorts of food and drink, including some you probably aren't familiar with. On the wall opposite are a trio of desks, each with a sign and a person seated behind them -

Irene, General Assistance
Devin, Technological Assistance
Mai, Medical Assistance
Ren, General Nuisance

However, before you can go over and give them a piece of their mind and ask for questions, the same person who ushered you inside hands you a manilla envelope that contains your welcome packet, urging you to read this before asking the three figures questions that the packet likely answers.

Inside it, you will find: a ring with a key and apartment number on it, some kind of cash card, a map and informational guide to the city, and a letter folded neatly on the top -

Welcome to Saeng Seong!

You are among the first of many new arrivals to our city, from many far-apart worlds.
We have gathered you here because our city is in a crisis, and we are at our last resorts. The energy of the city is in a slow downward spiral, and is dangerously close to expiring altogether.

That's where you come in - you and everyone else we've brought to the city. Unlike those of us here, you have the potential to generate the energy the city needs, but you'll need to work together to do it.

Why? Because the energy can only be generated when two people touch each other. Any touch will do, but it must be between two of you who are new to the city. If you don't keep in contact with someone, eventually your energy will begin to drain as well, making you dangerously ill.

A few other things:

The closed-off sections of the city are closed off for a reason; approaching them will cause your energy to drain very rapidly. We're working to open the rest of the city to you as soon as we can, but for now, please remain within the two central districts of the city.

You have been given a key to a one-bedroom apartment in a complex set aside for you and the other new arrivals, near the riverside in the 1st district. You're free to change your living quarters whenever you like, and we encourage you to move in with someone in one of the larger apartments. When you want to change, just come back to this building to exchange your key.

We've also included a cash card with a living stipend; if you're unfamiliar with this system, or the network established for new arrivals, you can talk to Devin in the lobby for help. It's what he's here for. If you need medical assistance, contact Mai at her desk today, or at the hospital in case of any future accidents.

Again, welcome, and thank you for all your help.

Irene
Arrival Liaison


Back behind you, others still linger, and through the translucent glass you can see a banner hanging from the tiled roof of the building across the street in the bright summer day:

WELCOME TO SAENG SEONG
(ENJOY YOUR STAY!)

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